start asking plugin vendors for 64 bit versions of their plugin updates early.If you are dependent on some 3rd party plugins: start upgrading your current project to Unity 4.6 (or Unity 5) now, only these two versions of Unity will receive iOS 64 bit support.To better prepare for iOS 64 bit support: We expect to reach beta groups right after New Year. We are also working with dedicated focus group of developers to test it on as many different projects as possible. We also partnered with Prime31 developers to make sure their plugins are 64 bit and IL2CPP compatible with first alpha builds. We already shipped first Unity 5 and Unity 4.6 alpha builds with iOS 64 bit support to the alpha group. But before that I would like to share current status on Unity iOS 64 bit support, which I already posted on other forum threads few days ago. I'm making this post to serve as a checklist for preparing your projects for iOS 64 bit support. Notes: The current error page you are seeing can be replaced by a custom error page by modifying the "defaultRedirect" attribute of the application's configuration tag to point to a custom error page URL.Update: iOS 64 bit support shipped as 4.6.2 ( ) This tag should then have its "mode" attribute set to "Off". It could, however, be viewed by browsers running on the local server machine.ĭetails: To enable the details of this specific error message to be viewable on remote machines, please create a tag within a "web.config" configuration file located in the root directory of the current web application. The current custom error settings for this application prevent the details of the application error from being viewed remotely (for security reasons). Runtime Error Description: An application error occurred on the server. Runtime Error Server Error in '/' Application.
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